Let’s say you are animating a tail or something like that, and you need to select multiple curves, you can simple drag and select the curves, right? That can be a bit frustrating over time.
There’s multiple ways to automate this multi-selection, and yes, if you are using animBot you can do that, or you can simply open the Script Editor, select the curves you need, find the code generated for that selection, select it and drag and drop it on any Maya shelf.
But there’s another way:
- Select all the curves you want.
- Go to Create > Sets > Set.
You’ll notice that a new item will appear in the Outliner, you can rename it if you want.
To use, right click on it and Select Set Member.
And that’s all for today.